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To Animate a Presentation View | Inventor | Autodesk Knowledge Network – Multiple constraint selection

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Image Sequence Format Specifies the image sequence format. Preview: No Render. When selected, renders a preview animation using model scene elements such as lighting, shadows, and reflection. Frame Rate. Specifies a value for frames per second. You select the value from the list.

Launch Player. When selected, starts the player for video format only. True Reflection. When selected, reflects objects in the scene. When not selected, the image map specified in Appearances or Scene Styles is used and rendering takes less time.

Color Fill. Appearance Renders the image with the color of the material appearances that were assigned to the various components. It is the default. Specify When selected, displays a single color you select for all components in the assembly or part model. Overrides the default color. Levels Represents color levels with a slider. The default is 2. Not available if no source is selected. Not available if no color is selected. Show Interior Edges When selected, shows the edges inside the outline of the component.

Thickness Controls thickness with the slider or edit box. Range is 1. Color Specifies the color of both the outline and interior edges. Rendering Tutorial. Attention: When rendering, productions have precedence over animations. To render an animation, and not a production, deactivate any active production. Right-click the production and select Activate to deactivate it. Pauses the animation playback. Records the specified animation to a file so that you can play it back later.

Minimize dialog during recording. Minimizes the dialog box while the animation is being recorded. Select the box to minimize the dialog box. Clear the check box to leave the dialog box active.

Changes the animation sequence of tweaks. Select the tweak, then click the command for the desired operation. While animating, each sequence is highlighted in the list as it is being played in the graphics window.

Move Up. Moves the selected tweak up one place in the list. Move Down. Moves the selected tweak down on place in the list. Groups the selected tweaks to keep them together as you change the sequence. When tweaks are grouped, the group assumes the sequence order of the lowest tweak number. Ungroups the selected tweaks so that they can be moved individually in the list.

The first tweak in the group assumes a number one higher than the group. Drag the action bar to create gaps between actions. Animate the position of one or more components. Before using Animate Components, it is helpful to analyze the assembly constraints that may be keeping the component in place. More than likely, those same constraints will prevent movement by the Animate Components command.

It is necessary, on these occasions, to suppress the constraints before attempting to animate the component. You can suppress constraints using an animation action. An action is created, starting from the previous action. Fast Action alternative method:.

Control the visibility of a component during a given time frame. Fade can run simultaneously with other actions. When fade-in or fade-out transition is set, the bar background is graduated indicating the fade setting. The darker the bar is, the more transparent the object is. Animate linear or angular values for one or more constraints.

On the Acceleration tab, set the velocity, or select Constant speed so that there is constant speed throughout the animation action. Animate the values of one or more user parameters. Available only in files that contain user parameters. Right-click the parameter you want to animate, and then select Animate Parameter.

All of the user-defined parameters in the active file are listed. User parameters that were previously animated are stored in the Animation Favorites folder.

Move the timeline slider. Specify an existing camera or create a new one, and define the playback path and time. If you want a turntable effect, select the Turntable option on the Turntable tab. On the Acceleration tab, select Constant Speed. Animate camera along path. You can create product walk-throughs or fly-bys.

To animate a camera along a path you must:. Use the positional representations you save in the assembly environment to create an animation. If a PR is changed, when you return to the studio environment, the animation is updated accordingly. If a model enters the Studio environment set to a particular representation, then that representation acts as the base state and is restored upon returning to the Assembly environment.

It is not required to start the animation in the base state. In the browser, click the Representations folder to expand it. All the positional representations in the active file are listed.

Right-click a PR to animate, and then select Animate. Positional Representation being edited. Child actions green are same length as parent blue. Positional Representation after child actions have been modified. Nested positional representations must be active in the top-level assembly. In the Animation browser, the node for the nested PR represents only the necessary information.

A tooltip displays the name of the assembly that contains a nested PR. In the Animation browser hierarchy, influence is controlled by the PR nearer the top level. Lighting Styles, individual lights in styles, and local lights can be animated.

Animated lights are displayed in the animation browser. When animating lights certain parameters are available for use, such as position, target spot only , color, and so on. As with other animated objects, the animated light action can be edited in the timeline either through the context menu or by double-clicking the action bar in the timeline.

Animating a lighting style. Animate light in style. Animate local light. Animate Positional Representations Tutorial. Animation Tutorial. Define your purpose and outline the main aspects of your animation. Plan the elements, including a rendered scene, lights, cameras, and actions appropriate for your purpose. Use any of the animation commands in any order to build the animation. Add actions to the timeline one at a time. Before you begin the animation procedures: Open an Autodesk Inventor assembly.

Establish the component positions so they are where you want to start with in the animation. In some instances, you must suppress constraints. The same steps can be performed after entering the Studio environment. They are done in the Model State. Rotate or move the view to the position you want to start with in the animation.

Enter the Studio environment.

 
 

Single dataset animation | Inventor | Autodesk Knowledge Network – Reorganize Animation Actions

 

Adjusts the animation of an assembly presentation and records it to a file that you can replay. Use the options in the Presentation browser and the Task and Sequences dialog box to set up the animation. Specifies number of repetitions and intervals for the animation. Sets the number of times to repeat the playback. Enter the desired number of repetitions or use the up or down arrow to select the number. Sets the number of intervals in a tweak. Enter the desired number of intervals or use the up or down arrow to select the number.

Plays the specified animation of the active exploded view. Steps the animation forward one tweak at a time. Steps the animation forward one interval at a time. Click the command to move forward one interval. Steps the animation in reverse one interval at a time. Click the command to move back one interval.

Steps the animation in reverse one tweak at a time. Plays the animation forward for the specified number of repetitions. Before each repetition the view is set back to its starting position.

Plays the animation for the specified number of repetitions. Each repetition plays start to finish, then in reverse. Plays the animation in reverse for the specified number of repetitions.

Before each repetition the view is set back to its ending position. Pauses the animation playback. Records the specified animation to a file so that you can play it back later. Minimize dialog during recording. Minimizes the dialog box while the animation is being recorded.

Select the box to minimize the dialog box. Clear the check box to leave the dialog box active. Changes the animation sequence of tweaks. Select the tweak, then click the command for the desired operation. While animating, each sequence is highlighted in the list as it is being played in the graphics window. Move Up. Moves the selected tweak up one place in the list. Move Down. Moves the selected tweak down on place in the list. Groups the selected tweaks to keep them together as you change the sequence.

When tweaks are grouped, the group assumes the sequence order of the lowest tweak number. Ungroups the selected tweaks so that they can be moved individually in the list. The first tweak in the group assumes a number one higher than the group. The remaining tweaks are numbered sequentially following the first. Access: Ribbon: Presentation tab Create panel Animate. Parameter Specifies number of repetitions and intervals for the animation. Repetitions Sets the number of times to repeat the playback.

Intervals Sets the number of intervals in a tweak. Motion Plays the specified animation of the active exploded view. Tip: You can pause the animation, stop the record, and save it. Then start a new recording from the pause point. Animation Sequence Changes the animation sequence of tweaks. Move Up Moves the selected tweak up one place in the list. Move Down Moves the selected tweak down on place in the list.

Group Groups the selected tweaks to keep them together as you change the sequence. Ungroup Ungroups the selected tweaks so that they can be moved individually in the list. Parent topic: Presentations and Exploded Views.

Ribbon: Presentation tab Create panel Animate.

 

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